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1181. What is going on in the North ~ discuss?! - in Corporation, Alliance and Organization Discussions [original thread]
Clarification: when I say "no targets", I mean "no targets for big/captial fleets", ie "no targets which justify the investment". Yes, they'll still have all the small gang fights they could want, but they could have those in a skirmish alliance t...
- by Joerd Toastius - at 2006.04.08 16:29:00
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1182. What is going on in the North ~ discuss?! - in Corporation, Alliance and Organization Discussions [original thread]
Edited by: Joerd Toastius on 08/04/2006 16:07:29 Edited by: Joerd Toastius on 08/04/2006 16:01:17 Originally by: Ripline JC reinforced one point that's worth emphasizing there: CCP's stated intention to move 0.0 space and empires m...
- by Joerd Toastius - at 2006.04.08 16:00:00
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1183. What is going on in the North ~ discuss?! - in Corporation, Alliance and Organization Discussions [original thread]
Hmm, k. I'd disagree with your definition of piracy - if you're out in organised gangs hunting specific alliances then I don't think you're a pirate, any more than mercs are pirates. Yes, if T3 comes and requires outposts then things will get very...
- by Joerd Toastius - at 2006.04.08 15:45:00
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1184. A very important game developement: - in Player Features and Ideas Discussion [original thread]
http://myeve.eve-online.com/updates/plannedfeat.asp
- by Joerd Toastius - at 2006.04.08 14:46:00
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1185. Covert Op & Warp Bubble? - in Ships and Modules [original thread]
The decloak code is... quirky. It is for example possible to land pretty much in physical contact with a gate (not just at 0m but actually right up on the structure) and stay cloaked, at least on your client.
- by Joerd Toastius - at 2006.04.08 14:43:00
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1186. What is going on in the North ~ discuss?! - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Jasmine Constantine The future I said something fairly similar here . /signed That said, a few observations. 1) I think you're overlooking certain logistical factors for smaller alliances 2) I think only time wil...
- by Joerd Toastius - at 2006.04.08 14:06:00
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1187. So what exactly do we call the recent shift in the political landscape - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: MessiahOfLight Edited by: MessiahOfLight on 08/04/2006 13:44:20 Originally by: Joerd Toastius If this particular interpretation is true, then for as long as BoB retain capital superiority it will be a waste of t...
- by Joerd Toastius - at 2006.04.08 13:55:00
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1188. So what exactly do we call the recent shift in the political landscape - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: MessiahOfLight Originally by: Joerd Toastius ... status quo probably for as long as one force (ie BoB) retains an overwhelming capital advantage - and while this status quo remains, that capital advantage will be eff...
- by Joerd Toastius - at 2006.04.08 09:42:00
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1189. [RMR] PvP setup for Retribution - in Ships and Modules [original thread]
Originally by: dying willow my current setup for my retri doing lvl 2 missions is: 4x dual light beam II (gamma, uv, and micro) 1x Cold-Gas I Arcjet Thrusters (named ab for fitting purposes) 1x small armor rep II 1x energized thermic me...
- by Joerd Toastius - at 2006.04.08 09:28:00
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1190. The gift. - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Cummilla Originally by: Gadfly Hawke I'm a bit of a noob. What does this mean, if anything? I really don't have a clue. It means, literally, nothing. If BoB were really out to "win" Eve, they would war dec ea...
- by Joerd Toastius - at 2006.04.07 23:54:00
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1191. So what exactly do we call the recent shift in the political landscape - in Corporation, Alliance and Organization Discussions [original thread]
As has been suggested elsewhere, it could just be everyone taking stock of the consequences of the EC megablob and deciding that carrying on down this road is just not going to be fun. On this model, a lot of alliances become "roving", making thei...
- by Joerd Toastius - at 2006.04.07 23:52:00
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1192. A perfect Fix to WCS and Warp Scrambler Issues - in Player Features and Ideas Discussion [original thread]
Decay rate?
- by Joerd Toastius - at 2006.04.07 23:18:00
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1193. Custom Artwork & Diversifying Eve - in Player Features and Ideas Discussion [original thread]
Originally by: Kari K****a The legal issues will probably render this a non-reality. It doesn't have to do with the tools used to create the models, but ownership of the models themselves. The system works with games like Halflife because ...
- by Joerd Toastius - at 2006.04.07 23:17:00
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1194. Destroyable outposts - in Player Features and Ideas Discussion [original thread]
Not a bad solution, provided you make sure it's not possible to commit insurance fraud... 36bn is a lot of money :P
- by Joerd Toastius - at 2006.04.07 19:24:00
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1195. A perfect Fix to WCS and Warp Scrambler Issues - in Player Features and Ideas Discussion [original thread]
So we're back to a single-stack system now? Seems every time I post I'm dealing with a new system :P Ok, so we've basically just got a situation analagous to the cap where scrams are cap batteries, stabs are cap boosters which inject at the end o...
- by Joerd Toastius - at 2006.04.07 19:23:00
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1196. A perfect Fix to WCS and Warp Scrambler Issues - in Player Features and Ideas Discussion [original thread]
It's not a problem by default, but I'm not sure it's desirable, and Maya I think agrees on that point.
- by Joerd Toastius - at 2006.04.07 16:52:00
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1197. Do you think EVE tends to bring out the worst in people? - in EVE General Discussion [original thread]
Eve brings out the "people" in people.
- by Joerd Toastius - at 2006.04.07 16:48:00
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1198. ISS to manage station in EC-P8R as public outpost - in Corporation, Alliance and Organization Discussions [original thread]
Originally by: Krackerjack BoB have said they won't tolerate TRUST moving back in Realistically though... does BoB have a say in the matter? Having paid attention in a few threads, it's becoming increasingly obvious that the EC- inv...
- by Joerd Toastius - at 2006.04.07 16:01:00
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1199. The Wishlist Omnibus (Yes, this is EVERYTHING) - in Player Features and Ideas Discussion [original thread]
Stuff on the drawing board is often very long-term. Certainly won't hit with Kali, anyway...
- by Joerd Toastius - at 2006.04.07 15:45:00
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1200. Destroyable outposts - in Player Features and Ideas Discussion [original thread]
IRON lost control of their outpost briefly as they were taking a hiatus for a few weeks over the christmas break while the server sorted itself out. I'm not convinced that making this kinda stuff even more hard work than it already is (ie needing ...
- by Joerd Toastius - at 2006.04.07 15:43:00
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